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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FDynamicEmitterReplayDataBase
- FDynamicSpriteEmitterReplayDataBase
- FDynamicBeam2EmitterReplayData
- FDynamicMeshEmitterReplayData
- FDynamicSpriteEmitterReplayData
- FDynamicTrailsEmitterReplayData
- FDynamicRibbonEmitterReplayData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Syntax
struct FDynamicSpriteEmitterReplayDataBase : public FDynamicEmitterReplayDataBase
Remarks
Source data base class for Sprite emitters
Variables
Type | Name | Description | |
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bool | bLockAxis | |
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bool | bRemoveHMDRoll | |
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bool | bUseLocalSpace | |
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bool | bUseVelocityForMotionBlur | |
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int32 | CameraPayloadOffset | |
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int32 | DynamicParameterDataOffset | |
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uint8 | EmitterNormalsMode | |
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uint8 | EmitterRenderMode | |
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float | InvDeltaSeconds | |
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int32 | LightDataOffset | |
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float | LightVolumetricScatteringIntensity | |
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uint8 | LockAxisFlag | |
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FVector3f | LWCTile | |
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UMaterialInterface * | MaterialInterface | |
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int32 | MaxDrawCount | |
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float | MaxFacingCameraBlendDistance | |
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float | MinFacingCameraBlendDistance | |
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FVector3f | NormalsCylinderDirection | |
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FVector3f | NormalsSphereCenter | |
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int32 | OrbitModuleOffset | |
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FVector2f | PivotOffset | |
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FParticleRequiredModule * | RequiredModule | |
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uint8 | ScreenAlignment | |
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int32 | SubImages_Horizontal | |
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int32 | SubImages_Vertical | |
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int32 | SubUVDataOffset |
Constructors
Type | Name | Description | |
---|---|---|---|
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Constructor |
Destructors
Type | Name | Description | |
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