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Unreal Engine C++ API Reference > Runtime > Engine > Particles
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h |
Include | #include "Particles/ParticleModuleRequired.h" |
Syntax
struct FParticleRequiredModule
Variables
Type | Name | Description | |
---|---|---|---|
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float | AlphaThreshold | |
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uint8: 1 | bCutoutTexureIsValid | |
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FRHIShaderResourceView * | BoundingGeometryBufferSRV | |
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uint8: 1 | bUseVelocityForMotionBlur | |
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TArray< FVector2f > | FrameData | |
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uint32 | NumBoundingTriangles | |
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uint32 | NumBoundingVertices | |
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uint32 | NumFrames |