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API > API/Plugins > API/Plugins/Water
For internal use.
| Name | UDEPRECATED_WaterBodyGenerator |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
| Include Path | #include "WaterBodyActor.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Deprecated, Within=WaterBody)
class UDEPRECATED_WaterBodyGenerator : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDEPRECATED_WaterBodyGenerator
Derived Classes
- UDEPRECATED_CustomMeshGenerator
- UDEPRECATED_LakeGenerator
- UDEPRECATED_OceanGenerator
- UDEPRECATED_RiverGenerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDEPRECATED_WaterBodyGenerator
(
const FObjectInitializer& ObjectInitializer |
WaterBodyActor.h |