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API > API/Plugins > API/Plugins/Water
| Name | UDEPRECATED_OceanGenerator |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyOceanActor.h |
| Include Path | #include "WaterBodyOceanActor.h" |
Syntax
UCLASS (MinimalAPI)
class UDEPRECATED_OceanGenerator : public UDEPRECATED_WaterBodyGenerator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDEPRECATED_WaterBodyGenerator → UDEPRECATED_OceanGenerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDEPRECATED_OceanGenerator
(
const FObjectInitializer& ObjectInitializer |
WaterBodyOceanActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CollisionBoxes | TArray< TObjectPtr< UOceanBoxCollisionComponent > > | WaterBodyOceanActor.h |
|
|
| CollisionHullSets | TArray< TObjectPtr< UOceanCollisionComponent > > | WaterBodyOceanActor.h |
|