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API > API/Plugins > API/Plugins/Water
| Name | UDEPRECATED_LakeGenerator |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyLakeActor.h |
| Include Path | #include "WaterBodyLakeActor.h" |
Syntax
UCLASS (MinimalAPI)
class UDEPRECATED_LakeGenerator : public UDEPRECATED_WaterBodyGenerator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDEPRECATED_WaterBodyGenerator → UDEPRECATED_LakeGenerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDEPRECATED_LakeGenerator
(
const FObjectInitializer& ObjectInitializer |
WaterBodyLakeActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LakeCollision | TObjectPtr< ULakeCollisionComponent > | WaterBodyLakeActor.h |
|
|
| LakeMeshComp | TObjectPtr< UStaticMeshComponent > | WaterBodyLakeActor.h |
|
Functions
Public
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LakeCollisionComp_DEPRECATED | TObjectPtr< UBoxComponent > | WaterBodyLakeActor.h |