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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
| Name | FMovieGraphDeferredPanoramicPass |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/Graph/Renderers/MovieGraphDeferredPanoramicPass.h |
| Include Path | #include "Graph/Renderers/MovieGraphDeferredPanoramicPass.h" |
Syntax
struct FMovieGraphDeferredPanoramicPass : public UE::MovieGraph::Rendering::FMovieGraphImagePassBase
Inheritance Hierarchy
- FMovieGraphImagePassBase → FMovieGraphDeferredPanoramicPass
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieGraphDeferredPanoramicPass() |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h |
Functions
Public
Overridden from FMovieGraphImagePassBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h | ||
virtual void GatherOutputPasses
(
UMovieGraphEvaluatedConfig* InConfig, |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h | ||
virtual FAccumulatorSampleFunc GetAccumulateSampleFunction() |
Gets the function that the accumulator will use to perform accumulation. | Graph/Renderers/MovieGraphDeferredPanoramicPass.h | |
virtual FName GetBranchName() |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h | ||
virtual TSharedRef<::MoviePipeline::IMoviePipelineAccumulationArgs > GetOrCreateAccumulator
(
TObjectPtr< UMovieGraphDefaultRenderer > InGraphRenderer, |
Gets an accumulator that's in use for the provided sample state (or creates a new one), and returns the accumulator args that are in use. | Graph/Renderers/MovieGraphDeferredPanoramicPass.h | |
virtual UMovieGraphImagePassBaseNode * GetParentNode
(
UMovieGraphEvaluatedConfig* InConfig |
For this image pass, look up the associated node by type for the given config. | Graph/Renderers/MovieGraphDeferredPanoramicPass.h | |
virtual void Render
(
const FMovieGraphTraversalContext& InFrameTraversalContext, |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h | ||
virtual void Setup
(
TWeakObjectPtr< UMovieGraphDefaultRenderer > InRenderer, |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h | ||
virtual void Teardown() |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSceneViewStateInterface * GetSceneViewState
(
UMovieGraphDeferredPanoramicNode* ParentNodeThisFrame, |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h |
Overridden from FMovieGraphImagePassBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldDiscardOutput
(
const TSharedRef< FSceneViewFamilyContext >& InFamily, |
Graph/Renderers/MovieGraphDeferredPanoramicPass.h |