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This data structure can be used to identify what render data a set of pixels represents by knowing what the render layer name is, what renderer produced it, if it's a sub-resource, and what camera it is for. Can be used as the key in a TMap.
| Name | FMovieGraphRenderDataIdentifier |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderDataIdentifier.h |
| Include Path | #include "Graph/MovieGraphRenderDataIdentifier.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphRenderDataIdentifier
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Graph/MovieGraphRenderDataIdentifier.h | |||
| Graph/MovieGraphRenderDataIdentifier.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraName | FString | The name of the camera being used for this render. | Graph/MovieGraphRenderDataIdentifier.h |
|
| LayerName | FString | The Render Layer name (as defined by the "Render Layer" node.). | Graph/MovieGraphRenderDataIdentifier.h |
|
| RendererName | FString | Which renderer was used to produce this image ("panoramic" "deferred" "path tracer", etc.) | Graph/MovieGraphRenderDataIdentifier.h |
|
| RootBranchName | FName | The root branch name from the Outputs node that this identifier is for. | Graph/MovieGraphRenderDataIdentifier.h |
|
| SubResourceName | FString | A sub-resource name for the renderer (ie: "beauty", "object id", "depth", etc.) | Graph/MovieGraphRenderDataIdentifier.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsBranchAndCameraEqual
(
const FMovieGraphRenderDataIdentifier& InIdentifier |
Graph/MovieGraphRenderDataIdentifier.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMovieGraphRenderDataIdentifier& InRHS |
Graph/MovieGraphRenderDataIdentifier.h | ||
bool operator==
(
const FMovieGraphRenderDataIdentifier& InRHS |
Graph/MovieGraphRenderDataIdentifier.h |