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A view family which deletes its views when it goes out of scope.
| Name | FSceneViewFamilyContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
Syntax
class FSceneViewFamilyContext : public FSceneViewFamily
Inheritance Hierarchy
- FSceneViewFamily → FSceneViewFamilyContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneViewFamilyContext
(
const ConstructionValues& CVS |
Initialization constructor. | SceneView.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSceneViewFamilyContext() |
Destructor. | SceneView.h |