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API > API/Plugins > API/Plugins/MetaHumanCharacter
| Name | FMetaHumanCharacterSkinSettings |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacter/Public/MetaHumanCharacterSkin.h |
| Include Path | #include "MetaHumanCharacterSkin.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanCharacterSkinSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Accents | FMetaHumanCharacterAccentRegions | MetaHumanCharacterSkin.h |
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| bEnableTextureOverrides | bool | Enables the use texture overrides in the skin material. | MetaHumanCharacterSkin.h |
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| DesiredTextureSourcesResolutions | FMetaHumanCharacterTextureSourceResolutions | Desired resolutions to request when Downloading Source Textures. | MetaHumanCharacterSkin.h |
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| Freckles | FMetaHumanCharacterFrecklesProperties | MetaHumanCharacterSkin.h |
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| Skin | FMetaHumanCharacterSkinProperties | MetaHumanCharacterSkin.h |
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| TextureOverrides | FMetaHumanCharacterSkinTextureSoftSet | If bEnableTextureOverrides is enabled, use textures in this texture set as textures of the skin material. | MetaHumanCharacterSkin.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetaHumanCharacterSkinTextureSet GetFinalSkinTextureSet
(
const FMetaHumanCharacterSkinTextureSet& InSkinTextureSet |
Returns a texture set considering the bEnableTextureOverrides flag. | MetaHumanCharacterSkin.h |