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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime
Classes
Type | Name | Description | |
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FLidarPointCloudProxyUpdateData | Used to pass data to RT to update the proxy's render data | |
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FLidarPointCloudProxyUpdateDataNode | ||
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FLidarPointCloudSceneProxyWrapper | This allows the LOD Manager to observe the SceneProxy via weak pointer | |
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ILidarPointCloudSceneProxy | Used for communication between LOD Manager and SceneProxy |