Navigation
Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > Rendering
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/Rendering/LidarPointCloudRendering.h |
Include | #include "Rendering/LidarPointCloudRendering.h" |
Syntax
class ILidarPointCloudSceneProxy
Remarks
Used for communication between LOD Manager and SceneProxy
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | UpdateRenderData
(
const FLidarPointCloudProxyUpdateData& InRenderData |
Updates necessary render data for the proxy. Initiated via LOD Manager's Tick |