Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- UObject
- UCameraDirector
- UBlueprintCameraDirector
- UPriorityQueueCameraDirector
- USingleCameraDirector
- UStateTreeCameraDirector
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraDirector.h |
| Include | #include "Core/CameraDirector.h" |
Syntax
UCLASS (Abstract, DefaultToInstanced)
class UCameraDirector : public UObject
Remarks
Base class for a camera director.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildCameraDirector
(
UE::Cameras::FCameraBuildLog& BuildLog |
Builds and validates this camera director. | |
| FCameraDirectorEvaluatorPtr | BuildEvaluator
(
FCameraDirectorEvaluatorBuilder& Builder |
Build the evaluator for this director. | |
| void | FactoryCreateAsset
(
const FCameraDirectorFactoryCreateParams& InParams |
Called by the asset factories to setup new data before the editor opens. | |
| void | OnBuildCameraDirector
(
UE::Cameras::FCameraBuildLog& BuildLog |
Builds and validates this camera director. | |
| FCameraDirectorEvaluatorPtr | OnBuildEvaluator
(
FCameraDirectorEvaluatorBuilder& Builder |
Build the evaluator for this director. | |
| void | OnFactoryCreateAsset
(
const FCameraDirectorFactoryCreateParams& InParams |
Called by the asset factories to setup new data before the editor opens. |
Typedefs
| Name | Description |
|---|---|
| FCameraDirectorEvaluatorBuilder |