Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors
Inheritance Hierarchy
- UObject
- UCameraDirector
- UPriorityQueueCameraDirector
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/PriorityQueueCameraDirector.h |
| Include | #include "Directors/PriorityQueueCameraDirector.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew)
class UPriorityQueueCameraDirector : public UCameraDirector
Remarks
A camera director that holds multiple sub-directors, and runs the one that has the highest priority.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UPriorityQueueCameraDirector
(
const FObjectInitializer& ObjectInit |
Overridden from UCameraDirector
| Type | Name | Description | |
|---|---|---|---|
| FCameraDirectorEvaluatorPtr | OnBuildEvaluator
(
FCameraDirectorEvaluatorBuilder& Builder |
Build the evaluator for this director. |