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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraBuildLog.h |
| Include | #include "Core/CameraBuildLog.h" |
Syntax
class FCameraBuildLog
Remarks
Build log, populated when building a camera rig, or other camera asset.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddMessage
(
EMessageSeverity::Type InSeverity, |
Adds a new message. | |
| void | AddMessage
(
EMessageSeverity::Type InSeverity, |
Adds a new message. | |
| TArrayView< const FCameraBuildLogMessage > | GetMessages () |
Gets the list of received messages so far. | |
| bool | HasErrors () |
Returns whether any error has been logged. | |
| bool | HasWarnings () |
Returns whether any warning has been logged. | |
| bool | Returns whether build messages are sent to the console. | ||
| void | SetForwardMessagesToLogging
(
bool bInForwardToLogging |
Sets whether build messages are sent to the console. | |
| void | SetLoggingPrefix
(
const FString& InPrefix |
Sets a string that will be prefixed to all messages sent to the console. |