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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- FCameraNodeEvaluator
- FRootCameraNodeEvaluator
- FDefaultRootCameraNodeEvaluator
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/RootCameraNode.h |
| Include | #include "Core/RootCameraNode.h" |
Syntax
class FRootCameraNodeEvaluator : public UE::Cameras::FCameraNodeEvaluator
Remarks
Base class for the evaluator of a root camera node.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ActivateCameraRig
(
const FActivateCameraRigParams& Params |
Activates a camera rig. | |
| void | BroadcastCameraRigEvent
(
const FRootCameraNodeCameraRigEvent& InEvent |
||
| void | BuildSingleCameraRigHierarchy
(
const FSingleCameraRigHierarchyBuildParams& Params, |
Builds the hierarchy of the system for a given single camera rig. | |
| void | DeactivateCameraRig
(
const FDeactivateCameraRigParams& Params |
Deactivates a camera rig. | |
| void | OnActivateCameraRig
(
const FActivateCameraRigParams& Params |
Activates a camera rig. | |
| void | OnBuildSingleCameraRigHierarchy
(
const FSingleCameraRigHierarchyBuildParams& Params, |
Builds the hierarchy of the system for a given single camera rig. | |
| FOnRootCameraNodeCameraRigEvent & | Gets the delegate for camera rig events. | ||
| void | OnDeactivateCameraRig
(
const FDeactivateCameraRigParams& Params |
Deactivates a camera rig. | |
| void | OnRunSingleCameraRig
(
const FSingleCameraRigEvaluationParams& Params, |
Evaluates a single camera rig. See comments on RunSingleCameraRig. | |
| void | RunSingleCameraRig
(
const FSingleCameraRigEvaluationParams& Params, |
Evaluates a single camera rig. |
Overridden from FCameraNodeEvaluator
| Type | Name | Description | |
|---|---|---|---|
| void | OnInitialize
(
const FCameraNodeEvaluatorInitializeParams& Params, |
Initialize this evaluator. Children and descendants will be automatically initialized too. |