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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/RootCameraNode.h |
| Include | #include "Core/RootCameraNode.h" |
Syntax
struct FActivateCameraRigParams
Remarks
Parameter structure for activating a new camera rig.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< const UCameraRigAsset > | CameraRig | The source camera rig asset that will be instantiated. | |
| TSharedPtr< const FCameraEvaluationContext > | EvaluationContext | The evaluation context in which the camera rig runs. | |
| ECameraRigLayer | Layer | The evaluation layer on which to instantiate the camera rig. |