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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluator.h |
| Include | #include "Core/CameraNodeEvaluator.h" |
Syntax
struct FCameraNodeEvaluatorInitializeParams
Remarks
Structure for initializing a camera node evaluator.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< const FCameraEvaluationContext > | EvaluationContext | The evaluation context (if any) responsible for this branch of the evaluation. | |
| FCameraSystemEvaluator * | Evaluator | The evaluation running this evaluation. | |
| FCameraRigEvaluationInfo | LastActiveCameraRigInfo | Information about the last active camera rig if the node tree being initialized is being pushed on top of a non-empty blend stack. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCameraNodeEvaluatorInitializeParams
(
FCameraNodeEvaluatorHierarchy* InHierarchy |