Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/RootCameraNode.h |
| Include | #include "Core/RootCameraNode.h" |
Syntax
struct FDeactivateCameraRigParams
Remarks
Parameter structure for deaactivating a running camera rig.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< const UCameraRigAsset > | CameraRig | The source camera rig asset that was instantiated. | |
| TSharedPtr< const FCameraEvaluationContext > | EvaluationContext | The evaluation context in which the camera rig runs. | |
| ECameraRigLayer | Layer | The evaluation layer on which the camera rig is running. |