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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingRuntime > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDMXPixelMappingBaseComponent
- UDMXPixelMappingOutputComponent
- UDMXPixelMappingOutputDMXComponent
- UDMXPixelMappingScreenComponent
References
Module | DMXPixelMappingRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingScreenComponent.h |
Include | #include "Components/DMXPixelMappingScreenComponent.h" |
Syntax
UCLASS&40;&41;
class UDMXPixelMappingScreenComponent : public UDMXPixelMappingOutputDMXComponent
Remarks
DMX Screen(Grid) rendering component
Variables
Type | Name | Description | |
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float | AlphaIntensity | |
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bool | bIgnoreAlphaChannel | |
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bool | bSendToAllOutputPorts | If true, outputs to all DMX Output Ports |
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bool | bShowAddresses | |
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bool | bShowUniverse | |
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EDMXPixelMappingDistribution | Distribution | |
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int32 | LocalUniverse | |
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int32 | NumXCells | |
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int32 | NumYCells | |
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TArray< FDMXOutputPortReference > | OutputPortReferences | The port this render component outputs to |
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EDMXCellFormat | PixelFormat | |
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float | PixelIntensity | |
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int32 | StartAddress |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
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void | ForEachPixel
(
ForEachPixelCallback InCallback |
Loop through X and Y pixels in screen component |
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TSet< FDMXOutputPortSharedRef > | Returns the output Ports of the renderer component | |
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const TTuple< int32, int32 > | Get range of the downsample pixel positions | |
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const FVector2D | Calculate screen size of the single pixel in screen component | |
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void |
Overridden from UDMXPixelMappingOutputComponent
Type | Name | Description | |
---|---|---|---|
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const FText | Returns the text of palette category | |
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bool | Whether component should be part of Palette view | |
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void | SetPosition
(
const FVector2D& NewPosition |
Sets the position |
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void | SetSize
(
const FVector2D& NewSize |
Sets the size |
Overridden from UDMXPixelMappingBaseComponent
Type | Name | Description | |
---|---|---|---|
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bool | CanBeMovedTo
(
const UDMXPixelMappingBaseComponent* Component |
Check if a Component can be moved under another one (used for copy/move/duplicate) |
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const FName & | Helper function for generating UObject name, the child should implement their own logic for Prefix name generation. | |
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void | ResetDMX () |
Reset all sending DMX channels to 0 for this component and all children |
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void | SendDMX () |
Send DMX values of this component and all children. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
This alternate version of PostEditChange is called when properties inside structs are modified. |
Typedefs
Name | Description |
---|---|
ForEachPixelCallback |
Constants
Name | Description |
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MinGridSize |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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FDMXProtocolName | ProtocolName_DEPRECATED |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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PRAGMA_DISABLE_DEPRECATION_WARNINGSTSharedRef< FDMXPixelMappingComponentWidget > | BuildSlot
(
TSharedRef< SConstraintCanvas > InCanvas |
Pixel Mapping Components no longer hold their own widget, in an effort to separate Views from Data. |
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void | Please use UDMXPixelMappingPixelMapRenderer to render the pixel map |