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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/Components > API/Plugins/DMXPixelMappingRuntime/Components/UDMXPixelMappingScreenComponent
- UDMXPixelMappingBaseComponent::ResetDMX()
- UDMXPixelMappingScreenComponent::ResetDMX()
References
Module | DMXPixelMappingRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingScreenComponent.h |
Include | #include "Components/DMXPixelMappingScreenComponent.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingScreenComponent.cpp |
virtual void ResetDMX&40;&41;
Remarks
Reset all sending DMX channels to 0 for this component and all children