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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- FPropertyChangedEvent
- FPropertyChangedChainEvent
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Syntax
struct FPropertyChangedChainEvent : public FPropertyChangedEvent
Remarks
Structure for passing pre and post edit change events
Variables
Type | Name | Description | |
---|---|---|---|
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FEditPropertyChain & | PropertyChain |
Constructors
Type | Name | Description | |
---|---|---|---|
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FPropertyChangedChainEvent
(
FEditPropertyChain& InPropertyChain, |