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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingRuntime > Components > UDMXPixelMappingScreenComponent
- UDMXPixelMappingOutputComponent::SetPosition()
- UDMXPixelMappingScreenComponent::SetPosition()
References
Module | DMXPixelMappingRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingScreenComponent.h |
Include | #include "Components/DMXPixelMappingScreenComponent.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingScreenComponent.cpp |
virtual void SetPosition
&40;
const FVector2D & NewPosition
&41;
Remarks
Sets the position