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Unreal Engine C++ API Reference > Plugins
Classes
Type | Name | Description | |
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FDMXPixelMappingDownsamplePixelParam | Downsample pixel rendering params Using for pixel rendering in downsample rendering pipeline | |
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FDMXPixelMappingDownsamplePixelParamsV2 | ||
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FDMXPixelMappingDownsamplePixelPreviewParam | Downsample pixel preview rendering params. Using for pixel rendering setting in preview | |
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FPixelMapRenderElement | An element rendered by the pixel map renderer | |
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FPixelMapRenderElementParameters | ||
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IDMXPixelMappingRenderer | The public interface of the Pixel Mapping renderer instance interface. | |
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IDMXPixelMappingRendererModule | Public module interface for the DMX Renderer module | |
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IPreprocessApplyFilterMaterialProxy | Interface for the object responsible to apply the material to the input texture. | |
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IPreprocessRenderInputProxy | Interface for the object responsible to render the input texture/material/umg widget. | |
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IRenderPixelMapProxy | Interface for the object responsible to render the pixel map | |
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UDMXPixelMappingPixelMapRenderer | Maps pixel map render elements to pixels | |
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UDMXPixelMappingPreprocessRenderer | Renders the texture that is used to pixel map |
Enums
Type | Name | Description | |
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EDMXPixelBlendingQuality | Enum that defines the quality of how pixels are rendered | |
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EDMXPixelMappingRenderingPreprocessorSizeMode | ||
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EDMXPixelShaderBlendingQuality | Used in shader permutation for determining number of samples to use in texture blending. |