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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingRenderer
Inheritance Hierarchy
- TSharedFromThis
- IPreprocessApplyFilterMaterialProxy
References
Module | DMXPixelMappingRenderer |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/DMXPixelMappingPreprocessRenderer.h |
Include | #include "DMXPixelMappingPreprocessRenderer.h" |
Syntax
class IPreprocessApplyFilterMaterialProxy : public TSharedFromThis< IPreprocessApplyFilterMaterialProxy >
Remarks
Interface for the object responsible to apply the material to the input texture.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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UTexture * | Returns the preprocessed texture | |
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void | Render
(
UTexture* InInputTexture, |
Renders the input texture, optionally using a Filter material |