Navigation
Unreal Engine C++ API Reference > Plugins > ControlRigEditor
Inheritance Hierarchy
- IModuleInterface
- IHasMenuExtensibility
- IHasToolBarExtensibility
- FStructureEditorUtils::FStructEditorManager::ListenerType
- IRigVMEditorModule
- FRigVMEditorModule
- IControlRigEditorModule
References
Module | ControlRigEditor |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h |
Include | #include "IControlRigEditorModule.h" |
Syntax
class IControlRigEditorModule : public FRigVMEditorModule
Functions
Type | Name | Description | |
---|---|---|---|
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TSharedRef< IControlRigEditor > | CreateControlRigEditor
(
const EToolkitMode::Type Mode, |
Creates an instance of a Control Rig editor. |
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IControlRigEditorModule & | Get () |