Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FStructureEditorUtils > FStructEditorManager
Inheritance Hierarchy
- InnerListenerType< FStructEditorManager >
- FStructureEditorUtils::FStructEditorManager::ListenerType
- FStructUtilsEditorModule
- IOptimusEditorModule
- IRigVMEditorModule
- FRigVMEditorModule
- IControlRigEditorModule
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
Include | #include "Kismet2/StructureEditorUtils.h" |
Syntax
class ListenerType : public InnerListenerType< FStructEditorManager >