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API > API/Plugins > API/Plugins/Composure
| Name | UColorConverterOutputPass |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementOutputs.h |
| Include Path | #include "CompositingElements/CompositingElementOutputs.h" |
Syntax
UCLASS (Abstract)
class UColorConverterOutputPass :
public UCompositingElementOutput ,
public ICompEditorImagePreviewInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCompositingElementPass → UCompositingElementOutput → UColorConverterOutputPass
Implements Interfaces
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColorConverter | TObjectPtr< UCompositingElementTransform > | CompositingElements/CompositingElementOutputs.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnDisabled_Implementation() |
CompositingElements/CompositingElementOutputs.h | ||
virtual void OnFrameBegin_Implementation
(
bool bCameraCutThisFrame |
CompositingElements/CompositingElementOutputs.h | ||
virtual void Reset_Implementation() |
CompositingElements/CompositingElementOutputs.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
CompositingElements/CompositingElementOutputs.h |
Overridden from ICompEditorImagePreviewInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UTexture * GetEditorPreviewImage() |
CompositingElements/CompositingElementOutputs.h | ||
virtual bool UseImplicitGammaForPreview() |
CompositingElements/CompositingElementOutputs.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture * ApplyColorTransform
(
UTexture* RenderResult, |
CompositingElements/CompositingElementOutputs.h | ||
UTexture * ApplyColorTransform
(
UTexture* RenderResult, |
CompositingElements/CompositingElementOutputs.h | ||
UTexture * ApplyColorTransform
(
UTexture* RenderResult, |
CompositingElements/CompositingElementOutputs.h |