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API > API/Plugins > API/Plugins/Composure
| Name | UCompositingMediaCaptureOutput |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementOutputs.h |
| Include Path | #include "CompositingElements/CompositingElementOutputs.h" |
Syntax
UCLASS ()
class UCompositingMediaCaptureOutput : public UColorConverterOutputPass
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCompositingElementPass → UCompositingElementOutput → UColorConverterOutputPass → UCompositingMediaCaptureOutput
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCompositingMediaCaptureOutput() |
CompositingElements/CompositingElementOutputs.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CaptureOutput | TObjectPtr< UMediaOutput > | CompositingElements/CompositingElementOutputs.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveCapture | TObjectPtr< UMediaCapture > | CompositingElements/CompositingElementOutputs.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCapturing() |
CompositingElements/CompositingElementOutputs.h | ||
virtual void OnEnabled_Implementation() |
CompositingElements/CompositingElementOutputs.h | ||
virtual void RelayOutput_Implementation
(
UTexture* FinalResult, |
CompositingElements/CompositingElementOutputs.h |
Overridden from UColorConverterOutputPass
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnDisabled_Implementation() |
CompositingElements/CompositingElementOutputs.h | ||
virtual void Reset_Implementation() |
CompositingElements/CompositingElementOutputs.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
CompositingElements/CompositingElementOutputs.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool StartCapture
(
UTextureRenderTarget2D* RenderTarget |
CompositingElements/CompositingElementOutputs.h | ||
void StopCapture() |
CompositingElements/CompositingElementOutputs.h |