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API > API/Plugins > API/Plugins/Composure
| Name | UCompositingElementTransform |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
| Include Path | #include "CompositingElements/CompositingElementPasses.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Abstract)
class UCompositingElementTransform : public UCompositingElementPass
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCompositingElementPass → UCompositingElementTransform
Derived Classes
UCompositingElementTransform derived class hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIntermediate | bool | Marks this pass for 'internal use only' - prevents it from being exposed to parent elements. | CompositingElements/CompositingElementPasses.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture * ApplyTransform
(
UTexture* Input, |
CompositingElements/CompositingElementPasses.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture * ApplyTransform
(
UTexture* Input, |
CompositingElements/CompositingElementPasses.h |
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| CompositingElements/CompositingElementPasses.h |
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