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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes > API/Plugins/ChaosClothAssetDataflowNodes/FChaosClothAssetSimulationBaseCo-
| Name | FPropertyHelper |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationBaseConfigNode.h |
| Include Path | #include "ChaosClothAsset/SimulationBaseConfigNode.h" |
Syntax
struct FPropertyHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyHelper
(
const FChaosClothAssetSimulationBaseConfigNode& InConfigNode, |
ChaosClothAsset/SimulationBaseConfigNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClothCollection | TSharedRef< FManagedArrayCollection > | ChaosClothAsset/SimulationBaseConfigNode.h | ||
| ConfigNode | const FChaosClothAssetSimulationBaseConfigNode & | ChaosClothAsset/SimulationBaseConfigNode.h | ||
| Context | UE::Dataflow::FContext & | ChaosClothAsset/SimulationBaseConfigNode.h | ||
| Properties | ::Chaos::Softs::FCollectionPropertyMutableFacade & | ChaosClothAsset/SimulationBaseConfigNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FManagedArrayCollection > GetClothCollection() |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
| ChaosClothAsset/SimulationBaseConfigNode.h | |||
| ChaosClothAsset/SimulationBaseConfigNode.h | |||
void OverridePropertiesFloat
(
const TArray< FName >& PropertyNames, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
void OverridePropertiesWeighted
(
const TArray< FName >& PropertyNames, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
void SetFabricProperty
(
const FName& PropertyName, |
Set an imported averaged fabric value onto the property | ChaosClothAsset/SimulationBaseConfigNode.h | |
void SetFabricPropertyString
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
void SetFabricPropertyWeighted
(
const FName& PropertyName, |
Set an imported fabric value onto the weighted value property (animatable or not) | ChaosClothAsset/SimulationBaseConfigNode.h | |
int32 SetProperty
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetProperty
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyAndString
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyBool
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyBool
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyEnum
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyEnum
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyString
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyString
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyString
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyString
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyWeighted
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyWeighted
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyWeighted
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyWeighted
(
const T* ConfigStruct, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
int32 SetPropertyWeighted
(
const FName& PropertyName, |
ChaosClothAsset/SimulationBaseConfigNode.h | ||
void SetSolverProperty
(
const FName& PropertyName, |
Set an imported solver value onto the property | ChaosClothAsset/SimulationBaseConfigNode.h | |
void SetSolverPropertyWeighted
(
const FName& PropertyName, |
Set an imported solver value onto the weighted value property (animatable or not) | ChaosClothAsset/SimulationBaseConfigNode.h |