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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FEditorCommonDrawHelper
- FEdMode
- FAnimationEditMode
- IAnimNodeEditMode
- FAnimNodeEditMode
- IPersonaEditMode
- FIKRetargetDefaultMode
- FIKRetargetEditPoseMode
- FIKRigEditMode
- FMLDeformerEditorMode
- FPhysicsControlProfileEditorMode
- IControlRigEditMode
- FContextualAnimEdMode
- FDatabaseEdMode
- FEdModeGeometry
- FEdModeTexture
- FGameplayDebuggerEdMode
- FPhysicsDebugMode
- FPhysicsManipulationEdMode
- IMeshPaintEdMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorComponents.h |
| Include | #include "EditorComponents.h" |
Syntax
class FEditorCommonDrawHelper
Remarks
Implements some basic functionality used by all editor viewports.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AxesLineThickness | ||
| FColor | BaseBoxColor | ||
| uint32: 1 | bDrawBaseInfo | ||
| uint32: 1 | bDrawGrid | ||
| uint32: 1 | bDrawKillZ | ||
| uint32: 1 | bDrawPivot | ||
| uint32: 1 | bDrawWorldBox | ||
| ESceneDepthPriorityGroup | DepthPriorityGroup | ||
| FColor | GridColorAxis | Color of the grid on the main axes lines | |
| FColor | GridColorMajor | Color of the grid on major axes lines (every Nth grid step line) | |
| FColor | GridColorMinor | Color of grid lines at each grid interval | |
| float | GridDepthBias | ||
| FGridWidget * | GridWidget | ||
| int32 | NumCells | The number of cells to draw. | |
| float | PerspectiveGridSize | ||
| FColor | PivotColor | ||
| float | PivotSize |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Draw
(
const FSceneView* View, |
Renders the grid, pivot, and base info. | |
| void | DrawBaseInfo
(
const FSceneView* View, |
Draw green lines to indicate what the selected actor(s) are based on. | |
| void | DrawPivot
(
const FSceneView* View, |
Renders the editor's pivot. |