Navigation
API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FGCObject
- FGridWidget
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorComponents.h |
| Include | #include "EditorComponents.h" |
Syntax
class FGridWidget : public FGCObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGridWidget () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DrawNewGrid
(
const FSceneView* View, |
Overridden from FGCObject
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
FGCObject interface: Serializes the widget reference so they dont get garbage collected. | |
| FString | Overload this method to report a name for your referencer |