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API > API/Plugins > API/Plugins/TextureAlignMode
Inheritance Hierarchy
References
| Module | TextureAlignMode |
| Header | /Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Public/TextureAlignEdMode.h |
| Include | #include "TextureAlignEdMode.h" |
Syntax
class FEdModeTexture : public FEdMode
Remarks
Allows texture alignment on BSP surfaces via the widget.
Variables
| Type | Name | Description | |
|---|---|---|---|
| ECoordSystem | SaveCoordSystem | Stores the coordinate system that was active when the mode was entered so it can restore it later. | |
| FScopedTransaction * | ScopedTransaction | The current transaction. | |
| UWorld * | TrackingWorld | The world that brush that we started tracking with belongs to. Cleared when tracking ends. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FEdMode
| Type | Name | Description | |
|---|---|---|---|
| bool | EndTracking
(
FEditorViewportClient* InViewportClient, |
||
| void | Enter () |
||
| void | Exit () |
||
| bool | IsCompatibleWith
(
FEditorModeID OtherModeID |
||
| bool | StartTracking
(
FEditorViewportClient* InViewportClient, |
Overridden from FLegacyEdModeWidgetHelper
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | GetCustomDrawingCoordinateSystem
(
FMatrix& InMatrix, |
||
| bool | GetCustomInputCoordinateSystem
(
FMatrix& InMatrix, |
||
| EAxisList::Type | GetWidgetAxisToDraw
(
UE::Widget::EWidgetMode InWidgetMode |
||
| FVector | |||
| bool |