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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_Knot
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h |
Include | #include "K2Node_Knot.h" |
Syntax
class UK2Node_Knot : public UK2Node
Constructors
Type | Name | Description | |
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UK2Node_Knot
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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UEdGraphNode * | ||
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UEdGraphPin * | GetInputPin () |
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UEdGraphPin * | GetOutputPin () |
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void |
Overridden from UK2Node
Type | Name | Description | |
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void | ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node |
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void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). |
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int32 | ||
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bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler |
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bool | Query if this is a node that is safe to ignore (e.g., a comment node or other non-structural annotation that can be pruned with no warnings). | |
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void | Called when the connection list of one of the pins of this node is changed in the editor, after the pin has had it's literal cleared | |
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void | Called at the end of ReconstructNode, allows node specific work to be performed |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | |
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bool | CanSplitPin
(
const UEdGraphPin* Pin |
Whether or not struct pins belonging to this node should be allowed to be split or not. |
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
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UEdGraphPin * | GetPassThroughPin
(
const UEdGraphPin* FromPin |
Return the matching "pass-through" pin for the given pin (if supported by this node) |
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FText | GetPinNameOverride
(
const UEdGraphPin& Pin |
Gets the overridden name for the specified pin, if any |
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FText | Gets the tooltip to display when over the node | |
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bool | Return false if the node and any expansion will isolate itself during compile | |
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TSharedPtr< class INameValidatorInterface > | Create a name validator for this node | |
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void | OnRenameNode
(
const FString& NewName |
Called when this node is being renamed after a successful name validation |
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bool | ShouldDrawNodeAsControlPointOnly
(
int32& OutInputPinIndex, |
Returns whether to draw this node as a control point only (knot/reroute node). |
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bool | Whether or not this node should be given the chance to override pin names. |