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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Knot
- UEdGraphNode::CanSplitPin()
- UK2Node::CanSplitPin()
- UK2Node_Knot::CanSplitPin()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h |
Include | #include "K2Node_Knot.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp |
virtual bool CanSplitPin
&40;
const UEdGraphPin &42; Pin
&41; const
Remarks
Whether or not struct pins belonging to this node should be allowed to be split or not.