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Unreal Engine C++ API Reference > Editor > AnimationBlueprintEditor
Inheritance Hierarchy
- IModuleInterface
- IHasMenuExtensibility
- IHasToolBarExtensibility
- IAnimationBlueprintEditorModule
References
Module | AnimationBlueprintEditor |
Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h |
Include | #include "IAnimationBlueprintEditorModule.h" |
Syntax
class IAnimationBlueprintEditorModule :
public IModuleInterface,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Functions
Type | Name | Description | |
---|---|---|---|
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TSharedRef< IAnimationBlueprintEditor > | CreateAnimationBlueprintEditor
(
const EToolkitMode::Type Mode, |
Creates an instance of an Animation Blueprint editor. |
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TArray< FAnimationBlueprintEditorToolbarExtender > & | ||
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FOnGetCustomDebugObjects & |
Typedefs
Name | Description |
---|---|
FAnimationBlueprintEditorToolbarExtender | Get all toolbar extenders |
FOnGetCustomDebugObjects |