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API > API/Runtime > API/Runtime/RHI
Command Context for RHIs that do not support real Graphics/Compute Pipelines.
| Name | IRHICommandContextPSOFallback |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
Syntax
class IRHICommandContextPSOFallback : public IRHICommandContext
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RHIEnableDepthBoundsTest
(
bool bEnable |
RHIContext.h | ||
void RHISetBlendState
(
FRHIBlendState* NewState, |
RHIContext.h | ||
void RHISetBoundShaderState
(
FRHIBoundShaderState* BoundShaderState |
RHIContext.h | ||
void RHISetComputeShader
(
FRHIComputeShader* ComputeShader |
RHIContext.h | ||
void RHISetDepthStencilState
(
FRHIDepthStencilState* NewState, |
RHIContext.h | ||
void RHISetRasterizerState
(
FRHIRasterizerState* NewState |
RHIContext.h |
Overridden from IRHICommandContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RHISetGraphicsPipelineState
(
FRHIGraphicsPipelineState* GraphicsState, |
This will set most relevant pipeline state. | RHIContext.h |
Overridden from IRHIComputeContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RHISetComputePipelineState
(
FRHIComputePipelineState* ComputePipelineState |
RHIContext.h |