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API > API/Runtime > API/Runtime/RHI
Pipeline States
| Name | FRHIGraphicsPipelineState |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FRHIGraphicsPipelineState : public FRHIResource
Inheritance Hierarchy
- FRHIResource → FRHIGraphicsPipelineState
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIGraphicsPipelineState() |
RHIResources.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SortKey | uint64 | RHIResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIGraphicsShader * GetShader
(
EShaderFrequency Frequency |
RHIResources.h | ||
uint64 GetSortKey() |
RHIResources.h | ||
void SetSortKey
(
uint64 InSortKey |
RHIResources.h |