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API > API/Runtime > API/Runtime/MovieSceneTracks
A spawn section.
| Name | UMovieSceneVisibilitySection |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVisibilitySection.h |
| Include Path | #include "Sections/MovieSceneVisibilitySection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneVisibilitySection :
public UMovieSceneBoolSection ,
public IMovieSceneEntityProvider
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneBoolSection → UMovieSceneVisibilitySection
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneVisibilitySection
(
const FObjectInitializer& Init |
Sections/MovieSceneVisibilitySection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ImportEntityImpl
(
UMovieSceneEntitySystemLinker* EntityLinker, |
Sections/MovieSceneVisibilitySection.h | ||
virtual bool PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& EffectiveRange, |
Sections/MovieSceneVisibilitySection.h |