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API > API/Runtime > API/Runtime/MovieScene
| Name | FMovieSceneEvaluationFieldEntityMetaData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationField.h" |
Syntax
USTRUCT ()
struct FMovieSceneEvaluationFieldEntityMetaData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneEvaluationFieldEntityMetaData() |
Evaluation/MovieSceneEvaluationField.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEvaluateInSequencePostRoll | uint8 | Opt-in - when no meta-data is present, or this value is false, this entity cannot be evaluated as part of sub-sequence postroll | Evaluation/MovieSceneEvaluationField.h | |
| bEvaluateInSequencePreRoll | uint8 | Opt-in - when no meta-data is present, or this value is false, this entity cannot be evaluated as part of sub-sequence preroll | Evaluation/MovieSceneEvaluationField.h | |
| Condition | TSoftObjectPtr< const UMovieSceneCondition > | Optional condition that the entity can provide to be checked at runtime before import. | Evaluation/MovieSceneEvaluationField.h | |
| Flags | ESectionEvaluationFlags | Evaluation/MovieSceneEvaluationField.h | ||
| ForcedTime | FFrameNumber | Opt-in - when this value is not MIN_int32, the entity should use this time to evaluate | Evaluation/MovieSceneEvaluationField.h | |
| NotifyFunctionName | FName | Opt-in - when this value is set, the entity should call the specified function on the bound object (if it exists) | Evaluation/MovieSceneEvaluationField.h | |
| OverrideBoundPropertyPath | FString | Opt-in - when this value is set, the entity should use this property path instead of the one defined on its generating section | Evaluation/MovieSceneEvaluationField.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRedundant() |
Evaluation/MovieSceneEvaluationField.h |