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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | UMovieSceneTransformOriginSystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneTransformOriginSystem.h |
| Include Path | #include "Systems/MovieSceneTransformOriginSystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneTransformOriginSystem : public UMovieSceneEntitySystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneEntitySystem → UMovieSceneTransformOriginSystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneTransformOriginSystem
(
const FObjectInitializer& ObjInit |
Systems/MovieSceneTransformOriginSystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceHandleToParentHandle | TArray< FInstanceToParentPair > | Systems/MovieSceneTransformOriginSystem.h | ||
| LocationAndRotationFilterResults | UE::MovieScene::FEntityComponentFilter | Systems/MovieSceneTransformOriginSystem.h | ||
| SequenceIDToInstanceHandle | TMap< FMovieSceneSequenceID, UE::MovieScene::FInstanceHandle > | Systems/MovieSceneTransformOriginSystem.h | ||
| TransformOriginsByInstanceID | TSparseArray< FTransform > | Systems/MovieSceneTransformOriginSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TMap< FMovieSceneSequenceID, UE::MovieScene::FInstanceHandle > & GetSequenceIDToInstanceHandle() |
Systems/MovieSceneTransformOriginSystem.h | ||
bool GetTransformOrigin
(
UE::MovieScene::FInstanceHandle InstanceHandle, |
Systems/MovieSceneTransformOriginSystem.h | ||
const TSparseArray< FTransform > & GetTransformOriginsByInstanceID() |
Systems/MovieSceneTransformOriginSystem.h |