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API > API/Runtime > API/Runtime/MovieSceneTracks
Helper struct to define sorting behavior for parent to child mapping.
| Name | FInstanceToParentPair |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneTransformOriginSystem.h |
| Include Path | #include "Systems/MovieSceneTransformOriginSystem.h" |
Syntax
struct FInstanceToParentPair
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceToParentPair
(
const UE::MovieScene::FInstanceHandle Child, |
Systems/MovieSceneTransformOriginSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Child | UE::MovieScene::FInstanceHandle | In this struct representation the Child represents this sequence. | Systems/MovieSceneTransformOriginSystem.h | |
| Depth | int32 | Systems/MovieSceneTransformOriginSystem.h | ||
| Parent | UE::MovieScene::FInstanceHandle | Systems/MovieSceneTransformOriginSystem.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FInstanceToParentPair& Other |
Systems/MovieSceneTransformOriginSystem.h |