Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks
Implements a movie scene track that triggers discrete events during playback.
| Name | UMovieSceneEventTrack |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h |
| Include Path | #include "Tracks/MovieSceneEventTrack.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneEventTrack :
public UMovieSceneNameableTrack ,
public IMovieSceneTrackTemplateProducer ,
public IMovieSceneDeterminismSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneTrack → UMovieSceneNameableTrack → UMovieSceneEventTrack
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneEventTrack() |
Default constructor. | Tracks/MovieSceneEventTrack.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFireEventsWhenBackwards | uint32 | If events should be fired when passed playing the sequence backwards. | Tracks/MovieSceneEventTrack.h |
|
| bFireEventsWhenForwards | uint32 | If events should be fired when passed playing the sequence forwards. | Tracks/MovieSceneEventTrack.h |
|
| EventPosition | EFireEventsAtPosition | Defines where in the evaluation to trigger events | Tracks/MovieSceneEventTrack.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Sections | TArray< TObjectPtr< UMovieSceneSection > > | The track's sections. | Tracks/MovieSceneEventTrack.h |
Functions
Public
Overridden from UMovieSceneNameableTrack
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDefaultDisplayName() |
Tracks/MovieSceneEventTrack.h |
Overridden from UMovieSceneTrack
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMovieSceneSection * CreateNewSection() |
Tracks/MovieSceneEventTrack.h | ||
virtual const TArray< UMovieSceneSection * > & GetAllSections() |
Tracks/MovieSceneEventTrack.h | ||
virtual bool HasSection
(
const UMovieSceneSection& Section |
Tracks/MovieSceneEventTrack.h | ||
virtual bool IsEmpty() |
Tracks/MovieSceneEventTrack.h | ||
virtual void RemoveAllAnimationData() |
Tracks/MovieSceneEventTrack.h | ||
virtual bool SupportsMultipleRows() |
Tracks/MovieSceneEventTrack.h | ||
virtual bool SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
Tracks/MovieSceneEventTrack.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Tracks/MovieSceneEventTrack.h | |||
virtual void Serialize
(
FArchive& Ar |
Tracks/MovieSceneEventTrack.h |
Overridden from IMovieSceneTrackVirtualAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddSection
(
UMovieSceneSection& Section |
Tracks/MovieSceneEventTrack.h | ||
virtual void RemoveSection
(
UMovieSceneSection& Section |
Tracks/MovieSceneEventTrack.h | ||
virtual void RemoveSectionAt
(
int32 SectionIndex |
Tracks/MovieSceneEventTrack.h |
Overridden from IMovieSceneTrackTemplateProducer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMovieSceneEvalTemplatePtr CreateTemplateForSection
(
const UMovieSceneSection& InSection |
Tracks/MovieSceneEventTrack.h | ||
virtual EMovieSceneCompileResult CustomCompile
(
FMovieSceneEvaluationTrack& Track, |
Tracks/MovieSceneEventTrack.h | ||
virtual void PostCompile
(
FMovieSceneEvaluationTrack& Track, |
Tracks/MovieSceneEventTrack.h |
Overridden from IMovieSceneDeterminismSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PopulateDeterminismData
(
FMovieSceneDeterminismData& OutData, |
Tracks/MovieSceneEventTrack.h |