Navigation
API > API/Runtime > API/Runtime/MovieScene
Determinism data that is generated on compile of a UMovieSceneSequence
| Name | FMovieSceneDeterminismData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneDeterminismSource.h |
| Include Path | #include "Compilation/IMovieSceneDeterminismSource.h" |
Syntax
USTRUCT ()
struct FMovieSceneDeterminismData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bParentSequenceRequiresLowerFence | bool | True if this sequence should include a fence on the lower bound of any sub sequence's that include it | Compilation/IMovieSceneDeterminismSource.h | |
| bParentSequenceRequiresUpperFence | bool | True if this sequence should include a fence on the upper bound of any sub sequence's that include it | Compilation/IMovieSceneDeterminismSource.h | |
| Fences | TArray< FMovieSceneDeterminismFence > | Array of times that should be treated as fences. | Compilation/IMovieSceneDeterminismSource.h |