Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneSection
- UMovieSceneEventSectionBase
- UMovieSceneEventTriggerSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventTriggerSection.h |
Include | #include "Sections/MovieSceneEventTriggerSection.h" |
Syntax
class UMovieSceneEventTriggerSection :
public UMovieSceneEventSectionBase,
public IMovieSceneEntityProvider
Remarks
Event section that triggeres specific timed events.
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneEventChannel | EventChannel | The channel that defines this section's timed events |
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneEventTriggerSection
(
const FObjectInitializer& ObjInit |
Overridden from UMovieSceneEventSectionBase
Type | Name | Description | |
---|---|---|---|
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TArrayView< FMovieSceneEvent > |
Overridden from IMovieSceneEntityProvider
Type | Name | Description | |
---|---|---|---|
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void | ImportEntityImpl
(
UMovieSceneEntitySystemLinker* EntityLinker, |
|
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bool | PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& EffectiveRange, |
Optional user-implementation function for populating an evaluation entity field |