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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h |
Include | #include "Evaluation/MovieSceneEvaluationField.h" |
Syntax
struct FMovieSceneEvaluationFieldEntityMetaData
Variables
Type | Name | Description | |
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uint8: 1 | bEvaluateInSequencePostRoll | Opt-in - when no meta-data is present, or this value is false, this entity cannot be evaluated as part of sub-sequence postroll |
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uint8: 1 | bEvaluateInSequencePreRoll | Opt-in - when no meta-data is present, or this value is false, this entity cannot be evaluated as part of sub-sequence preroll |
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ESectionEvaluationFlags | Flags | |
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FFrameNumber | ForcedTime | |
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FString | OverrideBoundPropertyPath | Opt-in - when this value is set, the entity should use this property path instead of the one defined on its generating section |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | IsRedundant () |