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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- FMovieSceneKeyStruct
- FMovieSceneFloatVectorKeyStructBase
- FMovieSceneVector2fKeyStruct
- FMovieSceneVector3fKeyStruct
- FMovieSceneVector4fKeyStruct
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h |
Include | #include "Sections/MovieSceneVectorSection.h" |
Syntax
struct FMovieSceneFloatVectorKeyStructBase : public FMovieSceneKeyStruct
Remarks
Base Proxy structure for float vector section key data.
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneKeyStructHelper | KeyStructInterop | |
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FFrameNumber | Time | The key's time. |
Functions
Type | Name | Description | |
---|---|---|---|
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float * | GetPropertyChannelByIndex
(
int32 Index |
Gets a ptr value of a channel by index, 0-3 = x-w |
Overridden from FMovieSceneKeyStruct
Type | Name | Description | |
---|---|---|---|
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void | PropagateChanges
(
const FPropertyChangedEvent& ChangeEvent |
Propagate changes from this key structure to the corresponding key values. |