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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
Include | #include "MovieSceneKeyStructHelper.h" |
Syntax
struct FMovieSceneKeyStructHelper
Remarks
Helper class that marshals user-facing data from an edit UI into particluar keys on various underlying channels
Constructors
Type | Name | Description | |
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Default construction | ||
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Non-copyable |
Functions
Type | Name | Description | |
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void | Add
(
FMovieSceneChannelValueHelper&& InHelper |
Add a particular key value to this helper that should be applied when the edit UI is committed |
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void | Apply
(
FFrameNumber InUnifiedTime |
Propagate the user-facing UI values to the keys that are being represented in this class |
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TOptional< FFrameNumber > | Get unified starting time that should be shown on the UI | |
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void | Set the user facing values on the UI based on the unified starting time |
Operators
Type | Name | Description | |
---|---|---|---|
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FMovieSceneKeyStructHelper & | operator=
(
const FMovieSceneKeyStructHelper& |