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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > IMovieSceneCaptureInterface
- IMovieSceneCaptureInterface::Initialize()
- ULevelCapture::Initialize()
- UMovieSceneCapture::Initialize()
- ULevelCapture::Initialize()
- UAutomatedLevelSequenceCapture::Initialize()
- UAutomatedLevelSequenceCapture::Initialize()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h |
Include | #include "IMovieSceneCapture.h" |
void Initialize
&40;
TSharedPtr< FSceneViewport > Viewport,
int32 PIEInstance
&41;
Remarks
Initialize this capture object by binding it to the specified viewport