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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
Include | #include "MovieSceneKeyStructHelper.h" |
Syntax
struct FMovieSceneChannelValueHelper
Remarks
Utility class that gets and sets a specific key value for a key struct
Constructors
Type | Name | Description | |
---|---|---|---|
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FMovieSceneChannelValueHelper
(
const TMovieSceneChannelHandle< ChannelType >& InChannel, |
Construction from a channel handle, a pointer to an external user-facing value on the key struct, and an array of handles | |
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FMovieSceneChannelValueHelper
(
const TMovieSceneChannelHandle< ChannelType >& InChannel, |
Construction from a channel handle, a pointer to an external user-facing value on the key struct, and a specific key handle/time |
Functions
Type | Name | Description | |
---|---|---|---|
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TOptional< TTuple< FKeyHandle, FFrameNumber > > | FindFirstKey
(
ChannelType* InChannel, |
Attempt to find a single key handle that exists on the specified channel |
Operators
Type | Name | Description | |
---|---|---|---|
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IChannelValueHelper * | operator-> () |
Pointer operator overload that allows access to the underlying interface |
Classes
Type | Name | Description | |
---|---|---|---|
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IChannelValueHelper | Underlying implementation interface |